300 BC

300 B.C. is a major year in No Time story.


 * E. R. Athor, the Time Agents and Mr. Crimson arrive in by mistake and got caught by the vile native tribe, which shifts the timeline from Beta to Gamma.
 * The protagonist arrives in the B.C. time period for the first time.

Story
On May 11th, E. R. Athor, the Time Agents and Mr. Crimson arrived here by mistake, Athor tried to get some of the technology from the time agents, then he got caught by the vile native tribe in the first place. Later he writes a letter to PC, who received the letter in 33 AD.

On 3am, PC arrives from 1984 to rescue Athor and take him back to 2014 but the time conduction got fried during the jump, you hear a noise coming from the bandit cave, but the entrance is blocked so you can't go in there. PC finds Athor in a cage. Athor tells that he needs to get the conduction circuit from Mr. Crimson's destroyed jet. Athor tells you you need a translation device to craft (the crafting recipe for the translation device is a circuitboard, a magnetometer and a display) and the OLOOMOOLOO, without the OLOOMOOLOO, the friendly native tribe won't talk "and without the device you can't understand them so you need both." Quoted by Edward. You grab a spare magnetometer and finally you grab the time conduction circuit chip out of the slot, then the reactor will reach to critical temperature, you get out of the jet otherwise you'll die inside the jet. When you finally got out of the jet, the jet explodes. But when that happened, it woke up the vile native tribe "GASH! GASH! ARRGHHH! MUSHBOOM!" Quoted by vile native, you fight the vile native tribe, after their all dead, you craft the translation device, what it does is to translate anyone's speech in different time periods. you head for the friendly native tribe city. At the old city but in the dinosaur times, you'll find a native guarding something that is inside the house of Athor, you talk to the native leader with the translation device. After all of that, the native leader opens the door for you, inside the house of Athor, you'll find Edward's lazer then you deliver the lazer to Athor. Back at the vile native tribe city, Athor tells you to switch his lazer from safe to lethal by pressing 231, after that you get spotted by the vile native tribe, after you defeated all of them you quickly give the lazer to Athor, then you suddenly got hit on the head by a vile native and the natives takes you and Athor to the battle area where you and Athor fight a gaint platypus. Later you wake up in the platypus fighting area with Athor. The doors suddenly opened up and you and Athor suddenly can not believe what you guys just saw, a gaint platypus! You move away from the platypus to try and make the platypus run into the wall while Athor tries to make his lazer work again. After all of that, Athor finally got his lazer working again, but he gets eaten alive by the platypus, he curves a hole through the platypus with his lazer and the natives ran away in fear of Athor's actions. Athor then cuts through the gate with his lazer. Athor wonders where are all the native all the sudden and when did they leave. Mr. Crimson said to Athor and you "This not the last time you have been hearing about me!" You and Athor head back to the car as Crimson said out loud "Do you hear me!? EDWARRRRRRRRRRRD!" Athor tells you the time travel stuff from the agents are somewhere up of these trees, you guys can not leave it here. You use Athor lazer to kill all of the Vile Native Tribe, after that you retrieve the time travel stuff and take them to Athor and give them and the lazer to him. Athor tells you to meet him at the friendly native tribe city, don't worry about him, he has the lazer. At the friendly native tribe city, you'll find Athor there at his home (Time Travel Gamer: His somehow here! He has to be running over a hund- He has to be running at like 200mph, I told you he runs fast! But he wants to take his sweet, sweet comparable, get in a hot tub time, when we're in a dangerous situations!) Athor tells you you guys need to time conduction circuit chip from the jet. But you get the time conduction circuit chip out of a dimension box and give it to Athor to put in the slot to repair the time condction in the passenger sit. Athor puts the chip in the slot and the time conduction is now repaired. But for a second thought, where would Athor put the time conduction circuit chip in to repair the time circuits, when I played No Time, I realized the time conduction chip does not go into the slot, anyways back to the story. Athor saids goodbye to the native leader. You have three options:


 * 1) You tell Athor that your fine.
 * 2) You tell Athor if he got a spare fusion cell and he gives it to you.
 * 3) You tell Athor if he got a spare uranium and he gives it to you.

Before you take Athor back to 2014C, the vile native tribe arrives to attack you and Athor, then Athor got hit in the head by a vile native. Athor sets the date for May 11th 2014 at 5am. You and Athor depart 300 BC for 2014C while the friendly native tribe watches the time machine go forwards in time. On any date on December 300 BC, you and the alternate time agent arrived from 2381 BC, Mr. Crimson was very proud that his younger self just got the message, but the agent continues running from you and Mr. Crimson sees you and tries to command the agent to free him, but it was too late, you and the agent departs 300 BC for 28 BC without Mr. Crimson.